![]() You should use it on cd, especially on the long fights. This is your main source of gaining mana through the fight. Unlike, you can use it while you are affected by or anything else that causes forbearance.ĭivine Plea – Refunds 25% of your total mana over 15 sec, but while it is active, your healing is reduced by 50%. ![]() By default, this only reduces the cost of your spells by 50% for 15 sec, but with the 2-set bonus from T10 ( ), it also makes your healing spells 35% stronger. Best healing spell in the game.ĭivine Illumination – Your most powerful healing cd, with two T10 pieces. This is one of the reasons why a holy paladin is considered the healer responsible for tanks, because it can keep both of them alive at the same time. In order words, you can heal 2 targets at the same time, for the same amount. Very strong CD.īeacon of Light – This is basically a buff, that can be applied to another friendly target and any healing you do to another party/raid member, is also done to the target with beacon of light on him. This affects the whole raid (assuming everyone is in range of your aura). For example, for fire aura, you will have 260 fire resistance for the next 6 sec, instead of 130. As an introduction, in this section we will go through the most important spells that a holy paladin has to offer, so you can have an idea of how it works:Īura Mastery – Doubles the effect of your current active aura for 6 sec. They have a variety of very useful spells and externals, they can heal 2 targets to full hp at the same time because of beacon, their healing output is insane, it is pretty easy to play and is pretty much mandatory for every LoD/RS25hc raid. ![]() ![]() Holy paladins are simply the strongest healers out there in this expansion. Else // Load Rest of YUI remotely (where possible) ![]()
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